
(@@InPutString @@InPutInteger )

[@main]
<舘/SCOLOR=69>\
</SCOLOR=69> <¶̨̼/SCOLOR=250>,й̨,ɹս,Ի</SCOLOR=69>\
</SCOLOR=69> ̨䣬˭Ӯ˭ͻѺԪ</SCOLOR=249> </SCOLOR=69>\
</SCOLOR=69> <ʹҩƷԼκΪ/SCOLOR=250>,<ʱ:10/SCOLOR=249> </SCOLOR=69>\
</SCOLOR=69> </SCOLOR=250>10ڲʤѺԪ ᱻ</SCOLOR=69>\
</SCOLOR=69> ϵͳûŶ<ʾ:,Ĵģʽ!/SCOLOR=253></SCOLOR=69>\
<dg/SCOLOR=69>\
</SCOLOR=69><̨/@̨>     <Ҫޡ/@ս>     <ս/@սa>    </SCOLOR=69>\
<^a/SCOLOR=69>\

[@]
#ACT
CreateNPC Сٻ TZFB3 34 32 300 Сٻ-tzfb3

[@ս]
#IF
CHECKMAPHUMANCOUNT leitai > 0
#ACT
SetOnTimer 18 1
ChangeModeEx 1 99999
GetRandomText .\QuestDiary\Ҷ\ʤΪ\.txt S10
#ELSEACT
MESSAGEBOX []:ĿǰûҰ...
BREAK

#IF
EQUAL S10 1
#ACT
SetHumAttackMode 1 99999
MapMove leitai 15 15
BREAK

#IF
EQUAL S10 2
#ACT
SetHumAttackMode 1 99999
MapMove leitai 16 14
BREAK

#IF
EQUAL S10 3
#ACT
SetHumAttackMode 1 99999
MapMove leitai 19 11
BREAK

#IF
EQUAL S10 4
#ACT
SetHumAttackMode 1 99999
MapMove leitai 24 15
BREAK

#IF
EQUAL S10 5
#ACT
SetHumAttackMode 1 99999
MapMove leitai 27 18
BREAK

#IF
EQUAL S10 6
#ACT
SetHumAttackMode 1 99999
MapMove leitai 23 22
BREAK

#IF
EQUAL S10 7
#ACT
SetHumAttackMode 1 99999
MapMove leitai 23 22
BREAK

#IF
EQUAL S10 8
#ACT
SetHumAttackMode 1 99999
MapMove leitai 20 25
BREAK

#IF
EQUAL S10 9
#ACT
SetHumAttackMode 1 99999
MapMove leitai 16 21
BREAK






[@սa]

#IF
CHECKMAPHUMANCOUNT leitai > 0
#ACT
SetOnTimer 18 1
ChangeModeEx 1 99999
GetRandomText .\QuestDiary\Ҷ\ʤΪ\.txt S10
#ELSEACT
MESSAGEBOX []:ĿǰûҰ...
BREAK



#IF
CHECKLEVELEX > 0
#ACT
GetRandomText .\QuestDiary\Ҷ\ʤΪ\.txt S10


#IF
EQUAL S10 1
#ACT
SetHumAttackMode 1 99999
MapMove leitai 15 15
BREAK

#IF
EQUAL S10 2
#ACT
SetHumAttackMode 1 99999
MapMove leitai 16 14
BREAK

#IF
EQUAL S10 3
#ACT
SetHumAttackMode 1 99999
MapMove leitai 19 11
BREAK

#IF
EQUAL S10 4
#ACT
SetHumAttackMode 1 99999
MapMove leitai 24 15
BREAK

#IF
EQUAL S10 5
#ACT
SetHumAttackMode 1 99999
MapMove leitai 27 18
BREAK

#IF
EQUAL S10 6
#ACT
SetHumAttackMode 1 99999
MapMove leitai 23 22
BREAK

#IF
EQUAL S10 7
#ACT
SetHumAttackMode 1 99999
MapMove leitai 23 22
BREAK

#IF
EQUAL S10 8
#ACT
SetHumAttackMode 1 99999
MapMove leitai 20 25
BREAK

#IF
EQUAL S10 9
#ACT
SetHumAttackMode 1 99999
MapMove leitai 16 21
BREAK




[@]

#IF
CHECKVAR GLOBAL Ƿ = 1
#ACT
CALCVAR GLOBAL Ƿ = 0
MESSAGEBOX []:Ѿ˴...
BREAK


#IF
CHECKGAMEGOLD > <$GLOBAL(Ԫ)>
#ACT
CALCVAR GLOBAL  = <$USERNAME>
MapMove leitai 23 17
HCALL <$GLOBAL()>  @Ҫ
MOV S3 <$GLOBAL()>
SetOnTimer 19 1
GAMEGOLD - <$GLOBAL(Ԫ)>
CALCVAR GLOBAL Ԫ + <$GLOBAL(Ԫ)>
CALCVAR GLOBAL Ƿ = 1
GuildNoticeMsg 0  146  ҡ%sʹá<$GLOBAL(Ԫ)>Ԫɹޣʿٶǰս̨
GuildNoticeMsg 0  146  ҡ%sʹá<$GLOBAL(Ԫ)>Ԫɹޣʿٶǰս̨
GuildNoticeMsg 0  146  ҡ%sʹá<$GLOBAL(Ԫ)>Ԫɹޣʿٶǰս̨
SetHumAttackMode 0 5

[@̨]
#IF
CHECKMAPHUMANCOUNT leitai > 0
#ACT
MESSAGEBOX []:Ѿڰ...ֱӽȥսӮԪ
BREAK



#IF
CHECKLEVELEX > 0
#ACT
CALCVAR GLOBAL Ԫ = 0
#SAY
<޵Ԫ/@@InPutInteger2>:<$GLOBAL(Ԫ)>

[@@InPutInteger2]
#If
CheckLevelEx > 0
#Act
MOV N2 0
DelayGoto 0 ~InPutInteger2
[~InPutInteger2]

#IF
CHECKMAPHUMANCOUNT leitai > 0
#ACT
MESSAGEBOX []:Ѿڰ...ֱӽȥսӮԪ
BREAK



#IF
SMALL N2 1
#ACT
MESSAGEBOX []:1ϵֵ..
BREAK


#IF
CHECKGAMEGOLD > <$STR(N2)>
#ACT
GAMEGOLD - <$STR(N2)>
MapMove leitai 17 17
HCALL <$GLOBAL()>  @޷ȡ
CALCVAR GLOBAL  = <$USERNAME>
CALCVAR GLOBAL Ԫ = <$STR(N2)>
SetIcon 0 463
SetIcon 1 514
SetIcon 2 482
SetIcon 3 464
SetHumAttackMode 0 5
GuildNoticeMsg 0  146  ҡ%sʹá<$GLOBAL(Ԫ)>Ԫɹޣʿٶǰս̨
GuildNoticeMsg 0  146  ҡ%sʹá<$GLOBAL(Ԫ)>Ԫɹޣʿٶǰս̨
GuildNoticeMsg 0  146  ҡ%sʹá<$GLOBAL(Ԫ)>Ԫɹޣʿٶǰս̨
#elseact
MESSAGEBOX []:Ԫ<$STR(N2)>.
