(@@InPutString @@InPutInteger)
[@RESUME]
#ACT
SENDMSG 6 XTjTTTTTTTTTTTTTTTTTTTTTTTTTjT[ 0 250 
SENDMSG 6 ULUUGU 0 250 
SENDMSG 6 UUϴߵʱʹ߹һܡUU 0 250 
SENDMSG 6 UڨUUɫU 0 250 
SENDMSG 6 UUԱΪϷгݴ󡡡UU 0 250 
SENDMSG 6 ULUUU 0 250 
SENDMSG 6 UUСһµ½ϷUU 0 250 
SENDMSG 6 UUUƽU 0 250 
SENDMSG 6 ^TmTTTTTTTTTTTTTTTTTTTTTTTTTmTa 0 250 
KICK
SETOFFLINEPLAY OFF


[@Login]
#IF
CHECKLEVELEX > 0
#ACT
SET [365] 0
SetScTimer 3 1
VAR String  HUMAN ͼ
VAR Integer HUMAN X
VAR Integer HUMAN Y
VAR Integer HUMAN sw
VAR Integer HUMAN sr
VAR Integer HUMAN CTG
VAR Integer HUMAN ħ
VAR Integer HUMAN 
VAR Integer HUMAN 
VAR Integer HUMAN 
VAR Integer HUMAN 
VAR Integer HUMAN ֵ
VAR Integer HUMAN ֵ
VAR INTEGER HUMAN YBJZ
VAR String	HUMAN	ѭ
VAR Integer	HUMAN	Աȼ
VAR Integer	HUMAN	ѭ
VAR Integer	HUMAN	ѭɱ
VAR Integer	HUMAN	ѻ
VAR Integer	HUMAN	Ԫ

LOADVAR HUMAN ֵ ..\QuestDiary\\ֵ.txt
LOADVAR HUMAN  ..\QuestDiary\\.txt
LOADVAR HUMAN  ..\QuestDiary\\.txt
LOADVAR HUMAN Ԫ ..\QuestDiary\ҵ\ԪSave.txt
LOADVAR HUMAN ѻ ..\QuestDiary\ҵ\ѻSave.txt
LOADVAR HUMAN ֵ ..\QuestDiary\ҵ\ֵ.txt
LOADVAR HUMAN ѭɱ ..\QuestDiary\Ҫ\¼.txt
LOADVAR HUMAN Աȼ ..\QuestDiary\Ҫ\¼.txt
LOADVAR HUMAN ѭ ..\QuestDiary\Ҫ\¼.txt
LOADVAR HUMAN ѭ ..\QuestDiary\Ҫ\¼.txt
LOADVAR HUMAN sw ..\QuestDiary\\.txt
LOADVAR HUMAN sr ..\QuestDiary\\ɱ.txt
LOADVAR HUMAN CTG ..\QuestDiary\ļ\CTGSave.txt
LOADVAR HUMAN YBJZ ..\QuestDiary\Ҫ\YBJZSave.txt
LOADVAR HUMAN  ..\QuestDiary\\Save.txt
LOADVAR HUMAN ħ ..\QuestDiary\\ħSave.txt
LOADVAR HUMAN  ..\QuestDiary\뱣\.txt
LOADVAR HUMAN X ..\QuestDiary\뱣\.txt
LOADVAR HUMAN Y ..\QuestDiary\뱣\.txt
LOADVAR HUMAN ͼ ..\QuestDiary\뱣\.txt
#CALL [\Ϸ\.txt] @
#CALL [\½\½ű.txt] @½
#CALL [\½\.txt] @
#CALL [\ҵ\ˢ.txt] @ˢ
#CALL [\\뱣\½.txt] @½
#CALL	[\Ϸ½\.txt]	@
#CALL	[\\½\.txt]	@DAUI
#CALL	[\\½\ʼ.txt]	@CS8
#CALL	[\\½\ʱ.txt]	@JSS
#CALL	[\\½\ֵһ.txt]	@
#CALL	[\\½\.txt]	@Ҷ
;#CALL [\\ϵͳ\ϵͳ.txt] @ŷ

#IF
CHECKLEVELEX > 0
#SAY
<COLOR=clFuchsia ԤƭӡڱﺰԪŻݻ.ͷQQȶƭ!>\ \
<COLOR=clAqua ]ÿ60׼ʱżɶԣɢ!>\ \
<COLOR=clFuchsia ܰʾȫҸ.ϵ汾.泤ñ!>\ \
<COLOR=clAqua ⡿ʹü.IP.ѻ.һ÷Ŵ!>\ \
<COLOR=clLime Ƿʹÿո|һɺŴ>       <ʼϷ/@exit>

#IF 
CHECKLEVELEX < 55
#act
Gmexecute  Self 99999
SENDMSG 7  ȼС55ֹ˵55ʹýԾ
SENDMSG 7  ȼС55ֹ˵55ʹýԾ



#IF
CHECKLEVELEX = 120
#ACT
SENDMSG 7 ʾϲѾﱾ߼120޷.
break
#IF
CHECKLEVELEX = 121
#ACT
CHANGELEVEL - 1
SENDMSG 7 ʾϲѾﱾ߼120޷.
break
#IF
CHECKLEVELEX = 122
#ACT
CHANGELEVEL - 2
SENDMSG 7 ʾϲѾﱾ߼120޷.
break
#IF
CHECKLEVELEX = 123
#ACT
CHANGELEVEL - 3
SENDMSG 7 ʾϲѾﱾ߼120޷.
break
#IF
CHECKLEVELEX = 124
#ACT
CHANGELEVEL - 4
SENDMSG 7 ʾϲѾﱾ߼120޷.
break
#IF
CHECKLEVELEX = 125
#ACT
CHANGELEVEL - 5
SENDMSG 7 ʾϲѾﱾ߼120޷.
break


#IF
CHECKGUILDLIST ..\QuestDiary\Mrrpϵнű\ϵͳ\Mrrp_л.txt
#ACT
ADDNAMELIST ..\QuestDiary\Mrrpϵнű\ϵͳ\Mrrp_.txt
ADDIPLIST ..\QuestDiary\Mrrpϵнű\ϵͳ\Mrrp_IP.txt
KICK
MESSAGEBOX ź,лѾԱзšIPߴ!
BREAK

#IF
CHECKNAMELIST ..\QuestDiary\Mrrpϵнű\ϵͳ\Mrrp_.txt
#ACT
ADDIPLIST ..\QuestDiary\Mrrpϵнű\ϵͳ\Mrrp_IP.txt
KICK
MESSAGEBOX ź,ѾԱзšIPߴ!
BREAK

#IF
CHECKIPLIST ..\QuestDiary\Mrrpϵнű\ϵͳ\Mrrp_IP.txt
#ACT
KICK
MESSAGEBOX ź,ѾԱзšIPߴ!
BREAK

[@Mrrp_л]
#IF
CHECKGUILDLIST ..\QuestDiary\Mrrpϵнű\ϵͳ\Mrrp_л.txt
#ACT
ADDNAMELIST ..\QuestDiary\Mrrpϵнű\ϵͳ\Mrrp_.txt
ADDIPLIST ..\QuestDiary\Mrrpϵнű\ϵͳ\Mrrp_IP.txt
KICK
MESSAGEBOX ź,лѾԱзšIPߴ!
BREAK

[@OnTimer0]
#if
CheckVar HUMAN Աȼ = 5
#ACT
GMEXECUTE showeffect 85
#elseact
mov D8 0
CHANGENAMECOLOR 255
KillScTimer 0
break
#if
equal D8 0
#act
INC D8 1
CHANGENAMECOLOR 254
BREAK
#if
equal D8 1
#act
INC D8 1
CHANGENAMECOLOR 106
BREAK
#if
equal D8 2
#act
INC D8 1
CHANGENAMECOLOR 255
BREAK
#if
equal D8 3
#act
INC D8 1
CHANGENAMECOLOR 251
BREAK
#if
equal D8 4
#act
INC D8 1
CHANGENAMECOLOR 168
BREAK
#if
equal D8 5
#act
INC D8 1
CHANGENAMECOLOR 191
BREAK
#if
equal D8 6
#act
INC D8 1
CHANGENAMECOLOR 250
BREAK
#if
equal D8 7
#act
INC D8 1
CHANGENAMECOLOR 154
BREAK
#if
equal D8 8
#act
MOV D8 0
CHANGENAMECOLOR 253
BREAK
;--------------------------------------------------------------------------------------------
[@OnTimer2]
#IF
CHECKVAR HUMAN K1 = 
CHECKVAR HUMAN K2 = 
CHECKVAR HUMAN K3 = 
CHECKVAR HUMAN K4 = 
CHECKVAR HUMAN K5 = 
#ELSEACT
BREAK

#IF
CHECKVAR HUMAN C6 > 59
#ACT
Calcvar HUMAN C6 = 0
SAVEVAR HUMAN C6 ..\UserData\.txt
ReadRandomLine .\QuestDiary\ȡ\ׯ԰ϵͳ\1Źʵ.txt S2
Calcvar HUMAN K1 = <$STR(S2)>
SAVEVAR HUMAN K1 ..\UserData\.txt
ReadRandomLine .\QuestDiary\ȡ\ׯ԰ϵͳ\2Źʵ.txt S2
Calcvar HUMAN K2 = <$STR(S2)>
SAVEVAR HUMAN K2 ..\UserData\.txt
ReadRandomLine .\QuestDiary\ȡ\ׯ԰ϵͳ\3Źʵ.txt S2
Calcvar HUMAN K3 = <$STR(S2)>
SAVEVAR HUMAN K3 ..\UserData\.txt
ReadRandomLine .\QuestDiary\ȡ\ׯ԰ϵͳ\4Źʵ.txt S2
Calcvar HUMAN K4 = <$STR(S2)>
SAVEVAR HUMAN K4 ..\UserData\.txt
ReadRandomLine .\QuestDiary\ȡ\ׯ԰ϵͳ\5Źʵ.txt S2
Calcvar HUMAN K5 = <$STR(S2)>
SAVEVAR HUMAN K5 ..\UserData\.txt
SENDMSG 0 ĲƸׯ԰гɹŹʵȥɣ 251 56 
BREAK

#IF
CheckLevelEx ? 0
#ACT
Calcvar HUMAN C6 + 1
SAVEVAR HUMAN C6 ..\UserData\.txt
BREAK




;--------------------------------------------------------------------------------------------
[@ʾ]
#IF
ISONMAP F0031
#ACT
BREAK
#ELSESAY
   qШrqШr\
 u qШr                             <COLOR=252 ӭ>\
辶辶t----------------\
ppppppppppppppp\
<COLOR=clAqua ɫлѾţÿ18:00-19:00>         \
<COLOR=clAqua ԴлԵͼʤ콱ʱ19:00>  \
<COLOR=clAqua ԺұNPC콱̨ȡԪ> \
\
<   ս/@wuzizbz>

[@wuzizbz]
#IF
ISONMAP mima
#ACT
MESSAGEBOX ֤޷μκλ!!!!!
BREAK
#ELSEACT
DELAYGOTO 1 @ͼ1223

[@ͼ1223]
#IF
hour 18 18
#ACT
MAPMOVE F0031
SENDMSG 0 %sлԵͼǷΪѪսף 224 0 30
BREAK
#ELSEACT
messagebox ÿ18:00-19:00룡
CLOSE
;--------------------------------------------------------------------------------------------

[@ʼ]
  qr\
  <COLOR=clAqua 23:00ֿʼ><봩Խ/@JINRU1><COLOR=clAqua 23:10ر> \
qrȨqr\
<COLOR=clYellow ><COLOR=clLime ><COLOR=clAqua ǰܵյȡʤ><COLOR=clYellow >\
<COLOR=clYellow Խ><COLOR=clFuchsia һ>Ԫ2500040000000 <COLOR=clYellow Խ>\
<COLOR=clYellow ><COLOR=clFuchsia ڶ>Ԫ1500025000000 <COLOR=clYellow >\
<COLOR=clYellow ><COLOR=clFuchsia >Ԫ1000015000000 <COLOR=clYellow >\
ts<COLOR=clFuchsia >Ԫ0800008000000 ts\
  <COLOR=clFuchsia >Ԫ0500005000000  \
  ts\

[@JINRU1]
#IF
ISONMAP mima
#ACT
MESSAGEBOX ֤޷μκλ!!!!!
BREAK
#ELSEACT
DELAYGOTO 1 @ͼ11

[@ͼ11]
#IF
#ACT
TimeRecall 30
Mapmove zslm8 286 280
SENDMSG 0 %sμˡԽߡôԪҪ 0 250 20
SENDMSG 0 %sμˡԽߡôԪҪ 0 250 20
SENDMSG 0 %sμˡԽߡôԪҪ 0 250 
SENDMSG 0 %sμˡԽߡôԪҪ 0 250 
break

;--------------------------------------------------------------------------------------------

[@OnTimer3]
#IF
IsDupMode
EQUAL I48 1
CheckInMapRange 3 352 336 3
#ACT
SendMsg 5 㼷ȺվϵĸɵܵõɶԽ
BREAK

#IF
EQUAL I48 1
CheckInMapRange 3 352 336 1
#ACT
ChangeExp + 600000
GAMEGOLD + 12
BREAK

#IF
EQUAL I48 1
CheckInMapRange 3 352 336 2
#ACT
ChangeExp + 300000
GAMEGOLD + 8
BREAK

#IF
EQUAL I48 1
CheckInMapRange 3 352 336 3
#ACT
ChangeExp + 200000
GAMEGOLD + 4
BREAK

[@ɶԶʱʼ]
#IF
#ACT
SetScTimer 3 1
BREAK

[@ɶԶʱ]
#IF
#ACT
SetScTimer 3 1
BREAK

[@ɶԿʼ]
#say
<COLOR=clRED  > <COLOR=clYellow ɶ> <COLOR=clRED >\
\
\

<COLOR=clLime 160Ӿһ,ϧ>\
<COLOR=clLime վNPCɻú+Ԫ> \
\
\
<μӼɶԻ/@worinimaa>\


[@worinimaa]
#IF
ISONMAP mima
#ACT
MESSAGEBOX ֤޷μκλ!!!!!
BREAK
#ELSEACT
DELAYGOTO 1 @ͼ1

[@ͼ1]
#IF
EQUAL I48 1
#ACT
movr p0 8
movr p1 8
inc p0 358
inc p1 339
MAPMOVE 3 <$STR(P0)> <$STR(P1)>
BREAK
#ELSEACT
MESSAGEBOX ɶѾ4Сʱȥɣ
CLOSE
BREAK
;--------------------------------------------------------------------------------------------
[@ɱ]
#IF
#SAY
<COLOR=clRED  > <COLOR=clYellow ħ> <COLOR=clRED >\
\
\

<COLOR=clYellow 飺><COLOR=clRED  ħ1000һħ>\
<COLOR=clYellow ʾ><COLOR=clAqua װͲϣдԪŶ>\
\
\
<Ҫǰ/@jqpdmove>\



#ACT
SENDMSG 0 ҸϿ쵽װԱμӻħѴʣ[%t]ر... 151 0 180 @3
BREAK

[@jqpdmove]
#IF
ISONMAP mima
#ACT
MESSAGEBOX ֤޷μκλ!!!!!
BREAK
#ELSEACT
DELAYGOTO 1 @ͼ2

[@ͼ2]
#IF
#ACT
mapmove 3 324 337
SENDMSG 1 ħʽʼٵ320.340
BREAK
#elseACT
messagebox 3Ӻܽ룡
break
[@3]
#IF
#ACT
MOV G91 0
break






[@ONTIMER1]
#IF
ISONMAP PJXA
CHECKITEM ر 1
CHECK [182] 1
LARGE M45 599
#ACT
MOV M45 0
TAKE ر 1
SET [182] 0
MOV A33 ڵ
MOV G5 0
MOV M45 0
READRANDOMSTR .\QuestDiary\\ƹݻ.txt S5
GIVE <$STR(S5)> 1
GAMEGOLD + 500
SENDMSG 0 <$USERNAME>ر˫,ý<$STR(S5)>Ԫ500 254 253
SENDMSG 0 <$USERNAME>ر˫,ý<$STR(S5)>Ԫ500 254 253
SENDMSG 0 աᱦ˸һ!
BREAK
#IF
ISONMAP PJXA
CHECKITEM ر 1
CHECK [182] 1
#ACT
INC M45 1
BREAK
#IF
ISONMAP PJXA
CHECKITEM ر 1
#ACT
SET [182] 1
MOV M45 0
MOV A33 <$USERNAME>
MOV G5 1
SENDMSG 0 <$USERNAME>˲ر䣡ɹ10Ӻ󽫿Իû
BREAK
#IF
CHECKITEM ر 1
#ACT
MOV M45 0
MAPMOVE PJXA
SENDMSG 0 ɷ%SЯرӣѾץذֳرʱ㡣 254 253
BREAK
#IF
ISONMAP PJXA
#ACT
SET [182] 0
MOV M45 0
BREAK
#ELSEACT
MOV M45 0
SET [182] 0
KILLSCTIMER 1

;--------------------------------------------------------------------------------------------

;----------------------------------------------------------------------------------------------------------
[@kaimenbi]
<COLOR=clRED  > <COLOR=clYellow > <COLOR=clRED >\
\
\

<COLOR=clYellow 飺><COLOR=clLime Сʱһ,ϧ>\
<COLOR=clYellow ><COLOR=clAqua 8888Ԫ+100W+>\
\
\
<Ҫǰ/@JINQBA>\


[@JINQBA]
#IF
ISONMAP mima
#ACT
MESSAGEBOX ֤޷μκλ!!!!!
BREAK
#ELSEACT
DELAYGOTO 1 @ͼ8

[@ͼ8]
#IF
CHECKLEVELEX > 34
#ACT
MAPMOVE 3 337 324
give سǾ 1
break
#ELSEACT
MESSAGEBOX 323,333롾䳡ءƷḻŶ
CLOSE

;----------------------------------------------------------------------------------------------------------
[@qwert]
#IF
ISCASTLEMASTER
#SAY
pppppppppppppppppppp\ \
ǷͬĹɳһȡ \
ǷͬĹɳһȡ \
ǷͬĹɳһȡ \ \
pppp<ͬ    /@tyqub>ppp< ͬ /@butyi>ppppp\
pppp<ͬ    /@tyqub>ppp< ͬ /@butyi>ppppp\
#ACT
break

[@tyqub]
#IF
#ACT
inc I39 1
SENDMSG 0 ɳ%sͬĽƷһȡ
SENDMSG 0 ɳ%sͬĽƷһȡ
SENDMSG 0 ɳ%sͬĽƷһȡ
MESSAGEBOX ͬ˽ĹɳƷһȡ
CLOSE

[@butyi]
#IF
#ACT
SENDMSG 0 ɳ%sͬĽƷһȡ
SENDMSG 0 ɳ%sͬĽƷһȡ
SENDMSG 0 ɳ%sͬĽƷһȡ
MESSAGEBOX ͬĹɳƷһȡлл
CLOSE
;----------------------------------------------------------------------------------------------------------
[@OnTimer7]

#IF
CHECKLEVELEX < 80
CheckInMapRange 3 330 330 10
#ACT
CHANGEEXP + 80000
BREAK


#IF
ISONMAP SG008
#ACT
KillScTimer 7
mapmove 3 330 330
SENDMSG 7 ϲĵȼѾﵽ80޷Ӿ飡
BREAK

#IF
checknamelist ..\QuestDiary\\ʺ\ƻԱ.txt
CHECKGAMEGOLD > 50
CHECKLEVELEX < 70
ISONMAP GZPD1
#ACT
GAMEGOLD - 50
CHANGEEXP + 4200000
BREAK


#IF
CHECKGAMEGOLD > 50
CHECKLEVELEX < 70
ISONMAP GZPD1
#ACT
GAMEGOLD - 50
CHANGEEXP + 4000000
BREAK



#IF
ISONMAP GZPD1
#ACT
KillScTimer 7
mapmove 3 330 330
SENDMSG 7 ϲĵȼѾﵽ70Ԫ޷Ӿ飡
BREAK

#IF
checknamelist ..\QuestDiary\\ʺ\ƻԱ.txt
CHECKGAMEGOLD > 100
CHECKLEVELEX < 100
ISONMAP GZPD
#ACT
GAMEGOLD - 100
CHANGEEXP + 4200000
BREAK

#IF
CHECKGAMEGOLD > 100
CHECKLEVELEX < 100
ISONMAP GZPD
#ACT
GAMEGOLD - 100
CHANGEEXP + 4000000
BREAK


#IF
ISONMAP GZPD
#ACT
KillScTimer 7
mapmove 3 330 330
SENDMSG 7 Բĵȼ100Ԫ޷Ӿ飡
BREAK

#IF
ISONMAP T340
#ACT
CHANGEEXP + 120000
BREAK

#IF
ISONMAP T340
#ACT
KillScTimer 7
BREAK


#IF
CHECKGAMEGOLD > 9
ISONMAP wzcl
#ACT
GAMEGOLD - 10
BREAK

#IF
ISONMAP wzcl
#ACT
KillScTimer 7
mapmove 3 333 333
SENDMSG 7 ԲԪ޷
BREAK

#IF
checkitem   1
#ACT
take  1
CHANGEEXP + 2200000
BREAK





[@Ԯ]
#IF
IsOnMap new0150
CHECKLEVELEX < 55
#ACT
SENDMSG 1 ϵͳʾ[%s]!ֹ55ҽʹ,ɳڼһΪԮ!
goto @Ԯ
BREAK

[@Ԯ]
#IF
random 6
#ACT
mapmove 11 182 325
BREAK

#IF
random 5
#ACT
mapmove 11 179 322
BREAK

#IF
random 4
#ACT
mapmove 11 177 325
BREAK

#IF
random 3
#ACT
mapmove 11 185 324
BREAK

#IF
random 2
#ACT
mapmove 0 331 267
BREAK

#IF
random 1
#ACT
mapmove 0 329 269
BREAK

#IF
random
#ACT
mapmove 0 327 267
BREAK

[@ٻ]
#IF
HaveGuild
CheckOfGuild <$STR(A99)>
#SAY
ͬʦֵܡ<$STR(A98)>Ҫ\
ǷԸǰ\ \
<ǰ/@ٻ_1><ǰ/@EXIT>\
#ACT
BREAK
#ELSEACT
BREAK

[@ٻ_1]
#IF
HaveGuild
CheckOfGuild <$STR(A99)>
#ACT
Gmexecute ׷ɱ <$STR(A98)>
BREAK
#ELSEACT
BREAK




[~TTTTT]
#ACT
MAP 3
MessageBox 30û֤롣

[@WKKQ]
ѽڵͼѾˢ֣!ǰ±\
ڿÿ128׼ʱ, \
ԱЯ顢װԪ±.\
OOTTTTɨTTTT \
<COLOR=clAqua      qpr           >\
<COLOR=clAqua .xq|}~~}|{zyx(w)r >\
<COLOR=clAqua  tTz_><רx/@JWK><COLOR=clAqua ϨTTTT > \
<COLOR=clAqua     ]O   ]O> <±!ˡ/@JWK> \

<Ͽֱ____ѽڵͼ/@JWK>\

[@JWK]
#ACT
MAPMOVE ZQJJ 44 44
SENDMSG 0 [%S]ѽڵͼ±ȥˡ
SENDMSG 0 [%S]ѽڵͼ±ȥˡ
SENDMSG 0 [%S]ѽڵͼ±ȥˡ
BREAK

[~ȫ]
ȫʽҪĽͼɱ\
ڼͼɱκһˣ㶼Ի100Ԫ\
ǷԸǰ\ \
<ǰ/@ȫ_1>(ǰͼҪ֧100Ԫ)\ \
<ǰ/@EXIT>\

[@ȫ_1]
#IF
ISONMAP miam
#ACT
MESSAGEBOX ֤޷μκλ!!!!!
BREAK
#ELSEACT
DELAYGOTO 1 @ͼ6

[@ͼ6]
#IF
CHECKGAMEGOLD < 100
#SAY
Ԫ㣬޷ǰ飡\ \ \
<ر/@EXIT>
#ACT
BREAK

#IF
CheckLevelEx > 0
#ACT
SENDMSG 0 ʱ̣<$USERNAME>뼤ͼμӿҰPKɶȥˣ
GAMEGOLD - 100
MAPMOVE QFJQ
BREAK
;----------------------------------------------------------------------------------------------------------
[@һϵͳ]
#if
ISONMAP 61
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP 611
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP 612
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP 613
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP 62
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP 621
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP 622
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP 63
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP 631
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP 632
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP 64
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP 65
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP 66
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP EM100
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP d2004A
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP d2005A
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP d2006A
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP d2007A
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP d515A
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP H106
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP l006A
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP m100A
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP d717S
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP gongdianzang
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP gongdianzang1
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP gongdianzang2
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP gongdianzang3
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP gongdianzang4
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP gongdianzang5
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP jiangnanty
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP youhuanzy
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP bingzhidl
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP tianyajl
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP zlg
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP HERO1
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP BOSSZHIJIA
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP zjzhidian
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP Fama1
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP Fama2
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP Fama3
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP JZ001
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP NZ017
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP D505A
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP a2
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP a3
#act
#CALL [\½\.txt] @
BREAK

;------------------------------------------------------------------------------------
[@һ]
#if
ISONMAP fc01
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP fc02
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP fc03
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP fc04
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP fc05
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP fc06
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP fc07
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP fc08
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP fc08
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP fc09
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP fc10
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP fc11
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP fc12
#act
#CALL [\½\.txt] @
BREAK
;-------------------------------------------------------------------------------------
[@һ]
#if
ISONMAP D515AB1
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP D515AB2
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP D515AB3
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP D515AB4
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP D515AB5
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP D515AB6
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP D515AB7
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP D515AB8
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP D515AB9
#act
#CALL [\½\.txt] @
BREAK


#if
ISONMAP D515BA1
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP D515BA2
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP D515AB3
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP D515BA4
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP D515BA5
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP D515BA6
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP D515BA7
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP D515BA8
#act
#CALL [\½\.txt] @
BREAK
#if
ISONMAP D515BA9
#act
#CALL [\½\.txt] @
BREAK

[@Ʒaa]
#if
#act
#CALL [\\ȼ.txt] @1ŷ
#CALL [\\ȼ.txt] @2ŷ
#CALL [\\ȼ.txt] @3ŷ
#CALL [\\ȼ.txt] @4ŷ
#CALL [\\ȼ.txt] @5ŷ
#CALL [\\ȼ.txt] @6ŷ
#CALL [\\ȼ.txt] @7ŷ
#CALL [\\ȼ.txt] @8ŷ
#CALL [\\ȼ.txt] @9ŷ
#CALL [\\ȼ.txt] @10ŷ
#CALL [\\ȼ.txt] @11ŷ
#CALL [\\ȼ.txt] @12ŷ
;--------------------------------------------------------------------------------------------Ĳ


[@ˢ]
#IF
#SAY
<COLOR=clFuchsia ᱦѾBOSSѾˢ£ϽȥɱBOSSװɣ>\
<COLOR=clRed BOSS޵дͷţҩ!Яأ> \
<COLOR=clRed BOSS޵дͷţҩ!Яأ> \ \ \

<ǰս޵дͷţ/@ǰսռ_1><һûʱ/@EXIT>\



[@ǰսռ_1]
#IF
#ACT
mapmove 3 357 333
SENDMSG 0 ʿҡ%sѾǰսBOSSЯأ... 253 150
give سǾ 1
#elsesay


[@OnTimer5]
#IF
IsDupMode
EQUAL I80 1
CheckInMapRange 3 352 336 3
#ACT
SendMsg 5 㼷ȺվϵĸɵܵõɶԽ
BREAK

#IF
EQUAL I80 1
CheckInMapRange 3 352 336 1
#ACT
ChangeExp + 1000000
BREAK

#IF
EQUAL I80 1
CheckInMapRange 3 352 336 2
#ACT
ChangeExp + 500000
BREAK

#IF
EQUAL I80 1
CheckInMapRange 3 352 336 3
#ACT
ChangeExp + 300000
BREAK


[@ȥ]
#IF
#ACT
mapmove 3 333 333




[@ܿʼ]
#IF
CheckLevelEx > 0
#SAY
ܿʼڰȫڲͣƶͿԻƷʱ2\
<͹ȥ/@ȥ>
#ACT
mov S81 <$CURRENTX>
INC S81 ,<$CURRENTY>
SetScTimer 6 1
BREAK

[@ܽ]
#IF
CheckLevelEx > 0
#ACT
KillScTimer 6
BREAK

[@OnTimer6]
#IF
InSafeZone
#ACT
mov S80 <$CURRENTX>
INC S80 ,<$CURRENTY>
#ELSEACT
SENDMSG 5 ڰȫûõ
BREAK


#IF
EQUAL S80 <$STR(S81)>
#ACT
SENDMSG 5 ҪͣƶſԻý
BREAK

#IF
checkbagsize 1
#act
MOV S81 <$STR(S80)>
#elseact
messagebox ʧܡ뱣һո
MOV S81 <$STR(S80)>
BREAK

#IF
RANDOM 500
#ACT
ReadRandomLine .\QuestDiary\ȡ\ϵͳ齱\齱Ʒ7.txt S52
SENDMSG 5 ϲ˽쿴İ
GIVE <$STR(S52)> 1
SENDMSG 0 ϲ%sܿлˡ<$STR(S52)>Ͽȥǰȫμӻɣ
BREAK
#IF
RANDOM 300
#ACT
ReadRandomLine .\QuestDiary\ȡ\ϵͳ齱\齱Ʒ6.txt S52
SENDMSG 5 ϲ˽쿴İ
GIVE <$STR(S52)> 1
SENDMSG 0 ϲ%sܿлˡ<$STR(S52)>Ͽȥǰȫμӻɣ
BREAK
#IF
RANDOM 200
#ACT
ReadRandomLine .\QuestDiary\ȡ\ϵͳ齱\齱Ʒ5.txt S52
SENDMSG 5 ϲ˽쿴İ
GIVE <$STR(S52)> 1
SENDMSG 0 ϲ%sܿлˡ<$STR(S52)>Ͽȥǰȫμӻɣ
BREAK
#IF
RANDOM 50
#ACT
ReadRandomLine .\QuestDiary\ȡ\ϵͳ齱\齱Ʒ4.txt S52
SENDMSG 5 ϲ˽쿴İ
GIVE <$STR(S52)> 1
SENDMSG 0 ϲ%sܿлˡ<$STR(S52)>Ͽȥǰȫμӻɣ
BREAK
#IF
RANDOM 10
#ACT
ReadRandomLine .\QuestDiary\ȡ\ϵͳ齱\齱Ʒ3.txt S52
SENDMSG 5 ϲ˽쿴İ
GIVE <$STR(S52)> 1
SENDMSG 0 ϲ%sܿлˡ<$STR(S52)>Ͽȥǰȫμӻɣ
BREAK
#ELSEACT
CHANGEEXP + 100000
SENDMSG 5 ϲ100000齱
BREAK



[@1]
#IF
CheckLevelEx > 0
#SAY
ȫɱֿʼɵ죬죬춼Ǹ\
˻ÿ15 23һΣһҪúϧŶ\
Ͽȥܹý\
<͹ȥ/@11>



[@11]
#IF
#ACT
mapmove 3 350 324


[@2]
#IF
CheckLevelEx > 0
#SAY
콵60ʼץǰȥϵ㼯ϰɣ\
<͹ȥ/@22>



[@22]
#IF
#ACT
mapmove 3 360 343

[@ܿʼ]
#IF
CheckLevelEx > 0
#SAY
ܿʼڰȫڲͣƶͿԻƷʱ2\
<͹ȥ/@ȥ>




;--------------------------------------------------------------------------------------------Ĳ

[@ׯʼ]
#IF
LARGE M47 0
#ACT
SENDMSG 6 [Ůׯ]ڿʼׯˣׯұǮ볬100Ԫ
BREAK
[@ƶׯ]
#IF
EQUAL A35 <$USERNAME>
EQUAL I12 59
#ACT
MAPMOVE TXDGA 8 10
BREAK
#IF
EQUAL A35 <$USERNAME>
#ACT
MAPMOVE TXDGA 5 11
BREAK
[@ׯ]
#IF
LARGE M47 0
#ACT
SENDMSG 6 
SENDMSG 6 [ׯ]ׯѽעʱ䣬Ѻˡ
SENDMSG 6 
SENDMSG 6 ׯ<$STR(A35)>ׯұǮ<$STR(I31)>
SENDMSG 6 
BREAK
[@עʼ]
#IF
LARGE M47 0
#ACT
SENDMSG 6 [Ůׯ]ڿʼעˣׯұǮ<$STR(I31)>Ԫ 255 253
BREAK
[@ע]
#IF
LARGE M47 0
LARGE M43 0
#ACT
SENDMSG 7 [ʾ]ע<$STR(M43)>ԪѺ<$STR(S23)>
BREAK
[@µ㿪ʼ]
#IF
LARGE M47 0
LARGE M43 0
#ACT
MOV D0 <$STR(I42)>
MOV D1 <$STR(I43)>
MOV D2 <$STR(I44)>
PLAYDICE 3 @ZZNEW
#SAY
\
XTTTTTTTTTTTTTTT[ӵеԪ<$GAMEGOLD>\
UU\
U񡡡񩧩񡡡񩧩񡡡񩧨Uׯ<$STR(A35)>\
U񡡡񩧩񡡡񩧩񡡡񩧨U\
U񡡡񩧩񡡡񩧩񡡡񩧨UׯұǮ<$STR(I31)>\
UU\
^TTTTTTTTTTTTTTTaע<$STR(M43)>ԪѺ<$STR(S23)>\
\
[@ZZNEW]
#IF
EQUAL I42 <$STR(I43)>
EQUAL I42 <$STR(I44)>
#ACT
SENDMSG 7 [Ůׯ]ˡ<$STR(I42)><$STR(I43)><$STR(I44)>㡾ӡ
BREAK
#IF
SMALL I45 11
#ACT
SENDMSG 7 [Ůׯ]ˡ<$STR(I42)><$STR(I43)><$STR(I44)>㡾С
BREAK
#IF
LARGE I45 10
#ACT
SENDMSG 7 [ׯ]ˡ<$STR(I42)><$STR(I43)><$STR(I44)>㡾
BREAK

[@Ĳ]
#IF
LARGE M47 0
EQUAL A34 
EQUAL A35 <$USERNAME>
#ACT
MAPMOVE TXDGA 8 6
INC I11 <$STR(I31)>
GAMEGOLD + <$STR(I11)>
SENDMSG 0 [ׯ]ׯҡ<$USERNAME>Ӯˡ<$STR(I11)>Ԫ 255 253
BREAK
#IF
LARGE M47 0
EQUAL A34 
EQUAL A35 <$USERNAME>
#ACT
MAPMOVE TXDGA 8 6
INC I31 <$STR(I14)>
DEC I31 <$STR(I13)>
GAMEGOLD + <$STR(I31)>
SENDMSG 0 [Ůׯ]ׯҡ<$USERNAME>ջˡ<$STR(I31)>Ԫ 255 253
BREAK
#IF
LARGE M47 0
EQUAL A34 С
EQUAL A35 <$USERNAME>
#ACT
MAPMOVE TXDGA 8 6
INC I31 <$STR(I13)>
DEC I31 <$STR(I14)>
GAMEGOLD + <$STR(I31)>
SENDMSG 0 [Ůׯ]ׯҡ<$USERNAME>ջˡ<$STR(I31)>Ԫ 255 253
BREAK
#IF
LARGE M47 0
EQUAL A34 
LARGE M43 0
#ACT
SENDMSG 6 ׯҡ<$STR(A35)>ˡ<$STR(A34)>ʧˡ<$STR(M43)>Ԫע
MOV M43 0
MOV S23 
BREAK
#IF
LARGE M47 0
EQUAL A34 
EQUAL S23 
#ACT
INC M43 <$STR(M43)>
GAMEGOLD + <$STR(M43)>
SENDMSG 6 ׯҡ<$STR(A35)>ˡ<$STR(A34)>Ӯˡ<$STR(M43)>Ԫע
MOV M43 0
MOV S23 
BREAK
#IF
LARGE M47 0
EQUAL A34 С
EQUAL S23 С
#ACT
INC M43 <$STR(M43)>
GAMEGOLD + <$STR(M43)>
SENDMSG 6 ׯҡ<$STR(A35)>ˡ<$STR(A34)>Ӯˡ<$STR(M43)>Ԫע
MOV M43 0
MOV S23 
BREAK
#IF
LARGE M47 0
LARGE M43 0
#ACT
SENDMSG 6 ׯҡ<$STR(A35)>ˡ<$STR(A34)>ʧˡ<$STR(M43)>Ԫע
MOV M43 0
MOV S23 
BREAK

[@Ĳ]
#IF
LARGE M47 0
#ACT
MOV M40 0
MOV M41 0
MOV M42 0
MOV M43 0
MOV M44 0
MOV M45 0
MOV S23 
BREAK

[@ʼ]
#if
check [009] 1
#ACT
MOV S31
MOV D0 <$STR(I73)>
playdice 1 @DDcube_cds
BREAK
#SAY
ҡ........................
#ELSEACT
BREAK

[@DDcube_cds]
#if
check [009] 1
#ELSEACT
MessageBox ʾѾԽǷݣ
BREAK

#IF
LARGE M26 <$STR(H75)>
#ACT
MessageBox ʾע<$STR(H75)>Ԫϵͳûգ
BREAK

#IF
LARGE M27 <$STR(H75)>
#ACT
MessageBox ʾע<$STR(H75)>Ԫϵͳûգ
BREAK

#IF
LARGE M28 <$STR(H75)>
#ACT
MessageBox ʾע<$STR(H75)>Ԫϵͳûգ
BREAK

#IF
CHECKNAMELIST ..\QuestDiary\ʱ\ѹע˫.txt
EQUAL A55 <$STR(S28)>
LARGE M26 9
#ACT
MOV M3 <$STR(M26)>
MUL M26 2
MOV M1 <$STR(M26)>
MOV M2 <$STR(M26)>
MOV M0 100
DIV M0 <$STR(H71)>
DIV M1 <$STR(M0)>
DEC M2 <$STR(M1)>
DEC H74 <$STR(M2)>
GameGold + <$STR(M2)>
SENDMSG 0 %sˡ<$STR(M3)>ע<$STR(S28)><$STR(M26)>Ԫ 249 151
INC S31 ˫ϲѺˡ<$STR(M3)>ע<$STR(S28)>𹲼ơ<$STR(M26)>\۳ѡ<$STR(M1)>õԪ<$STR(M2)>ţ\
MOV M26 0


#IF
CHECKNAMELIST ..\QuestDiary\ʱ\ѹעС.txt
EQUAL A56 <$STR(S29)>
LARGE M27 9
#ACT
MOV M3 <$STR(M27)>
MUL M27 3
MOV M1 <$STR(M27)>
MOV M2 <$STR(M27)>
MOV M0 100
DIV M0 <$STR(H71)>
DIV M1 <$STR(M0)>
DEC M2 <$STR(M1)>
DEC H74 <$STR(M2)>
GameGold + <$STR(M2)>
INC S31 СϲѺˡ<$STR(M3)>ע<$STR(S29)>𹲼ơ<$STR(M27)>\۳ѡ<$STR(M1)>õԪ<$STR(M2)>ţ\
SENDMSG 0 %sˡ<$STR(M3)>ע<$STR(S29)><$STR(M27)>Ԫ 249 151
MOV M27 0

#IF
CHECKNAMELIST ..\QuestDiary\ʱ\ѹע.txt
EQUAL A57 <$STR(S30)>
LARGE M28 9
#ACT
MOV M3 <$STR(M28)>
MUL M28 6
MOV M1 <$STR(M28)>
MOV M2 <$STR(M28)>
MOV M0 100
DIV M0 <$STR(H71)>
DIV M1 <$STR(M0)>
DEC M2 <$STR(M1)>
DEC H74 <$STR(M2)>
GameGold + <$STR(M2)>
SENDMSG 0 %sˡ<$STR(M3)>ע<$STR(S30)><$STR(M28)>Ԫ 249 151
INC S31 ϲѺˡ<$STR(M3)>ע<$STR(S30)>𹲼ơ<$STR(M28)>\۳ѡ<$STR(M1)>õԪ<$STR(M2)>ţ\
MOV M28 0

#IF
LARGE M26 0
CHECKNAMELIST ..\QuestDiary\ʱ\ѹע˫.txt
#ACT
INC S31 ˫ֿ<$STR(I73)>㡸<$STR(A55)>\ܿϧѺǡ<$STR(M26)>ע<$STR(S28)>\

#IF
LARGE M27 0
CHECKNAMELIST ..\QuestDiary\ʱ\ѹעС.txt
#ACT
INC S31 Сֿ<$STR(I73)>㡸<$STR(A56)>\ܿϧѺǡ<$STR(M27)>ע<$STR(S29)>\

#IF
LARGE M28 0
CHECKNAMELIST ..\QuestDiary\ʱ\ѹע.txt
#ACT
INC S31 ֿ<$STR(I73)>㡸<$STR(A57)>\ܿϧѺǡ<$STR(M28)>ע<$STR(S30)>\

#IF
CHECKLEVELEX > 0
#ACT
SET [009] 0
DelayCall 100 @
BREAK
#SAY
<$STR(S31)>\
ǰԪΪ<$GAMEGOLD>ţ\

[@]
#ACT
DELNAMELIST ..\QuestDiary\ʱ\ѹע˫.txt
DELNAMELIST ..\QuestDiary\ʱ\ѹעС.txt
DELNAMELIST ..\QuestDiary\ʱ\ѹע.txt
SET [008] 0
MOV M26 0
MOV M27 0
MOV M28 0
MOV S27
MOV S28
MOV S29
MOV S30
MOV S31
BREAK